fernOrgan


fernOrgan is inspired by ferns and aims to create a man-made living plant while reusing wasted plastic packaging. The plant's body consists of a hub core, muscle, and blade, with the hub core having ambient awareness that includes sound, light, and touch. Additionally, it allows for the expansion of other sensors. The hub core is connected to the motors and controls the muscle. The muscle pulls in and releases through the ambient information input and algorithm, causing the blade to wave up and down by rolling and hanging it. The blade is composed of a plastic egg tray that is uniquely structured to protect the soft egg and allows for bending into a particular curve.

fernOrgan is part of the Echinoderms Organism series and aims to draw more attention to the increasing plastic waste that causes marine pollution in our environment. This project proposes a novel strategy to use mass-produced plastic matter (egg packages) as a critical material for creating beauty from its geometric characteristics into a Kinect installation. It visualizes ambient information, and people can interact with fernOrgan through clapping, similar to how some natural plants fold and transform to avoid harm when touched.



蕨類動物(fernOrgan)的概念是創造一個因人類使用塑料行為所產生的生物,身體由動力核心、肌肉與葉片所組成,動力核心具備環境感知能力,並透過演算法將該資訊經由動力系統與肌肉轉換為統態表現,葉片的部分是由雞蛋泡殼組成、以泡殼本身的型抗構造來做為造型與機構運用。蕨類動物的創作源自於棘皮生物系列(Echinoderms Organism),該系列的目的是希望引發人注意到塑料的使用所產生的環境問題,透過數位設計的方式,將材料本身因為既定功能所產生的紋理特徵轉為具備觀賞性的造型,並結合動力機構使其表現如某些自然界植物具備自我防衛機制、在受到干擾的時候所產生的動力表現。