[Negotiated Motions] is a kinetic installation that explores distributed movement emerging between biomimetic mechanical structures, sensing systems, and human presence. Constructed from modular units made of recycled plastic egg packaging, the installation operates through tension-based motion that curls and releases flexible structures rather than relying on direct positional control. Triggered by vision-based sensing, the work transitions between states of awakening, activity, and rest, allowing collective behaviors to emerge through distributed feedback. By combining material transformation, programmable motion, and responsive interaction, the installation invites viewers to experience a kinetic ecology situated between natural and artificial systems.
《Negotiated Motions》 是一件探討分散式動力行為的互動裝置作品。作品結合仿生機械結構、視覺感測系統與觀眾參與,使運動不再被視為單一指令的結果,而是在人、感測與機械單元之間逐步形成的集體行為。裝置由回收塑膠蛋盒構成的模組化結構組成,透過拉力驅動機制產生捲曲與伸展的動態變化。當觀眾進入感測範圍時,系統將於甦醒、活化與休眠等行為狀態之間緩慢轉換,並透過分散式控制與回饋機制形成群體運動。藉由材料再利用、可程式化動力與即時互動的整合,作品建構出一種介於自然與人工之間的動力生態,重新思考當代人機關係中的感知、回應與共存。
Negotiated Motions investigates how distributed movement can emerge through interactions between biomimetic mechanical structures, sensing systems, and human presence. Rather than operating through direct command-and-response relationships, the installation develops collective behaviors through gradual transitions, adaptive feedback, and distributed coordination. Human presence acts as a catalyst that influences the system’s behavioral states, allowing movement to unfold as a responsive condition rather than a predetermined reaction.
The installation is composed of multiple modular kinetic units suspended within a structural framework. Each unit is constructed from recycled plastic egg packaging and activated through motor-driven mechanisms that pull and release steel wires, producing curling and extending motions. These tension-based transformations emphasize elasticity, deformation, and release rather than precise positional control. Through repetition across multiple units, simple mechanical actions accumulate into collective rhythms that evoke tentacular, vegetal, or organism-like behaviors.
A camera-based sensing system detects activity within the surrounding environment. When human presence is detected, the installation gradually shifts from dormancy into active motion. As activity decreases, the system slowly returns to a resting condition. These transitions are intentionally delayed and distributed, allowing behavioral changes to emerge over time rather than through instantaneous response. The work therefore foregrounds the temporal qualities of interaction and the continuous negotiation between environmental stimuli and system behavior.
Control is distributed across multiple controllers and motor drivers, enabling each kinetic unit to participate within a shared behavioral field. Motion sequences, activation thresholds, and behavioral states can be configured through a web-based control interface developed by the artist. Rather than prescribing fixed outcomes, the system provides a flexible framework through which relationships between sensing, movement, and environmental conditions can be continuously adjusted.
By combining recycled materials, custom electronics, distributed control, and programmable motion, Negotiated Motions creates a responsive kinetic ecology situated between natural and artificial systems. The installation transforms industrial byproducts into living-like structures whose behaviors emerge through material tension, environmental sensing, and collective movement. Viewers are invited to encounter interaction not as an act of control, but as a dynamic relationship in which human presence, mechanical systems, and material processes continuously shape one another.
kinetic installation; distributed behavior; biomimetic motion
Artist : Ming-Hong Wu
Ming-Hong Wu is a Taiwan-based artist and designer working at the intersection of kinetic art, interactive systems, and hybrid craft. His practice combines traditional materials, custom electronics, mechanical dynamics, and computational design to explore embodied interaction and material sensitivity. His works have been exhibited internationally at the ACM SIGGRAPH Art Gallery, Milan Design Week (SaloneSatellite), Dutch Design Week (Isola Design District), and the International Furniture Fair Singapore. He is currently an Assistant Professor in the Department of Art & Design at Yuan Ze University, focusing on kinetic installations and circuit-based interactive systems.
Behavioral Logic
Human Presence >> Camera Sensing >> State Transition(Awake / Active / Rest) >> Distributed Motion.
Motion emerges through delayed and adaptive feedback rather than direct command-response interaction.
Interaction Configuration
Vision-based sensing detects human presence and movement within the interaction zone.
Behavioral States
Distributed Control Modules
Custom motor controllers coordinate distributed kinetic behavior across multiple tension-based units.